When
Liralee buys an orb from the Shawl Lady’s stall, she opens a path to another
world, for the orb is not just a pretty glass ball that impresses her friends;
it’s a symbol of power that produces magic for enchantments. And it’s wanted
two warring kingdoms and a sorcerer with plans of conquest. When strangers try
to take the orb, and her friends gather to aid her, Liralee begins on an
adventure that could end in disaster or victory. The choice is hers.
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